Polygon_points =, ,, , ]Ĭanvas = tk.Canvas(root, width=WIDTH, height=HEIGHT, bg='cyan')Ĭanvas.create_polygon(scale_and_flip(polygon_points), fill='beige', outline='black')Ĭanvas.create_polygon(scale_and_flip(polygon_points, (0, 2)), fill='beige', outline='black', smooth=True)Ĭanvas.create_polygon(scale_and_flip(polygon_points, (2, 0)), fill='beige', outline='black', dash=(1, 3))Ĭanvas. Returns a sequence of scaled and flipped points representing the polygon ready to render Topaz Impression has been upgraded to Impression in Studio and has officially moved into Topaz Studio Moving Impression into Topaz Studio will enable us to focus on the overall mission of improving the entire Topaz Labs workflow and experience from start to finish. Return ((x+ox) * SCALE, HEIGHT - (y+oy) * SCALE)ĭef scale_and_flip(polygon, offset=(0, 0)): Origin (0, 0) at the bottom left corner of the screen Scales the provided point and flips the y axis so it points upwards Tkinter canvas is very powerful, and allows to easily draw a variety of polygons with many built in properties that can be manipulated: example (screenshot):Ĭode for the example: import tkinter as tk Rr, cc = polygon_perimeter(*points, shape=shape, clip=True) Points = np.transpose(points) # change format to (, ) Imgp = np.full(shape, ".") # fill a n*d matrix with '.' Imgp2 = polygon2mask(shape, points).astype(str) # astype() converts bools to strings Example import numpy as npįrom skimage.draw import polygon2mask, polygon, polygon_perimeter This can include points that polygon() would have let aside.Ĭorrect me if your benchmark said the contrary, but I think these functions are quite fast. _perimeter(r, c]) that returns the row and column indices of the points that best represent the perimeter of the polygon.This function is called internally by polygon2mask(). (r, c) that returns the row and column indices of the matrix points that are inside the polygon.2mask(image_shape, polygon) that directly returns a bool-type numpy.array where True means the point is inside the polygon.If you want to draw polygons on a matrix representing an image, scikit-image has 3 functions for you: If you need more difficult math-figures, use matplotlib.pyplot.įor everything you don't know any better way to do something, use tkinter. If you also need to apply effects on image, use PIL. PIL in this case uses imagemagick, which is really good image editing tool Matplotlib uses tkinter, maybe matplotlib is easier-to-use, but it's basically cooler tkinter window.
![how to upgrade topaz impression to 2.0.5 how to upgrade topaz impression to 2.0.5](https://i.ytimg.com/vi/dDdx-oT07nQ/maxresdefault.jpg)
#How to upgrade topaz impression to 2.0.5 code#
I've checked this code on raspberrypi3, it works.Ī little bit more about PIL and PYPLOT methods, see another answers: Also, in python2 use from Tkinter, not from tkinter. So if your polygon is flying and bouncing around, use second, but if it's just stable thing, use first. First loads faster, second draws faster, if you put DISPLAYSURF.fill and than with a bit different coordinates into loop, it will work better than the same thing in tkinter. (DISPLAYSURF, (0, 255,0), out)įirst needs tkinter, second - pygame. Also, if you're drawing on window, use this: dots =, ,, , ]Ĭ.create_polygon(*out, fill='#aaffff')#fill with any color html or name you want, like fill='blue'